There are numerous dictionary definitions of familiar; see familiar for more details.


In wizardry, familiars are attendant spirits that serve their master, usually a wizard, sorcerer, or other magical being. Familiars were mentioned in Shakespeare's Macbeth, as the witches called their familiars. Many other works have utilized familiars.

Also, in Dungeons & Dragons, familiars are chosen at the beginning of the game, may be called up once a day (once between rest periods in most computer game versions), and can be changed when one gains levels in their chosen wizard or sorcerer field.

Familiars are generally animals and such beings (D&D has a pixie). Common familiars include panthers, cats, etc. They generally have some magical power, or are simply there to advance the story.